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Positive Feedback
ISSUE
54
march/april 2011
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Digital Gear for the Musical
Ear
by
Nicholas Bedworth
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Having spent much of the last
year sorting out a computer-based playback system, it became rather apparent to
me that there are still quite a few "issues" in making digital really sing. Although the audio community identified most of the inherent problems back
in the 1970's—thirty plus years ago—understanding the possibilities of what can
go wrong, from a scientific perspective is only the beginning: Delivering a
truly satisfying digitally-sourced musical experience to one's living room still
seems to be somewhat of a work in progress. That being said, major changes in
technology and business models have also, somewhat unexpectedly, come together
to help make top-quality audio available, accessible and affordable in ways that
it never was before.
To be sure,
digital's "promise" of convenience and ubiquity is already largely
realized: purchasing and enjoying music in the home and on the go has been
completely transformed. However, getting "digital" done correctly—meaning
achieving the effortlessness and immediacy that permeate the musical art
form—turns out not to be so easy. It can be done. It just takes a lot patience,
with the gear and with yourself, along with a willingness to start from the
fundamentals, and of course, a great deal of listening.
Consumer expectations for
quality and convenience are rising steadily, to the extent that
technology—such as truly horrendous audio codecs—being passed off as acceptable
only a
few years ago, no longer makes the grade (not that it ever really did). Many audio
companies "who don't do digital" will simply be left behind, as market demands
exceed their more traditional engineering abilities. These days, a product has
to reflect considerable expertise in user interface software, interaction with
networks and computer operating systems, and advanced signal processing. One
also has to be at the cutting-edge of new areas in electronic design, which
ranges from exotic miniature power supplies to ultra-high-quality clocks, or else.
Few of the many "mom and pop" operations that characterize much of audio's high
end have all these abilities under one technical roof. The ones that survive and
flourish will.
So, how can one really take
advantage of "going digital"? Well, it's definitely easier than it was a few
years ago, and the results will most assuredly be better. Let's first start with
a look at what can go wrong, and more importantly, understand how get it right.
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Dancing with jitter
bugs
If your media player software
is serving up bit-perfect output—easy enough to achieve after a little futzing
around—and the USB interface to the S/PDIF transport or DAC is asynchronous,
these trivial excuses for mediocre digital playback are out of the way. Sure, it
was certainly easy to plug a computer into the DAC, but my newly-minted
digitally-sourced system just doesn't sound as well as it should. Sound, as it
were, familiar? What to do?
For me, usual list of
supposed "digital" remedies is really just tiresome marketing hype. We've all
heard the assertions that certain playback software "has" to be used; supposedly
"special" USB drivers are essential; "audio grade" hard drives are critical; "exotic" cabling will do the trick; that there's
"only" one really
usable operating system, and so on. Although some of these suggestions were
plausible, but inadequate, attempts to Band-Aid the underlying problems, it's
always better to drain the swamp, etc. None of these are really an "answer", but the resulting confusion has distracted consumers from the more
important—and difficult to solve—issues that do remain. Just check out the
forums.
In any event, from the
perspective of the near future, this merchandising palaver may well be
considered to have been the swan-songs of those who didn't make it in the "brave
new world" of high-end digital audio. Like it or not, it is already with us. In
the meantime, the wily "mammals", so to speak, namely a new generation of
designers, as well as those veterans who stay ahead of the times, have the
technical chops, energy and enthusiasm to do what really needs to be done. Some
of these firms are already delivering terrific "next-generation" products that
obviate the need for "solutions" no one really needs.
Many audio enthusiasts are
already aware that reducing jitter—namely various forms of distortion in clock
signals and the consequences thereof—is an enduring obstacle for making digital
finally come alive. In my experience, reducing jitter to vanishingly-low levels,
or perhaps more correctly, reducing clock phase noise, is essential. It makes
the difference between music that sounds convincingly real in many ways, and the
frustrating, music-like sound products that many are resigned to accept as the
best that can be done.
It's rather odd that given
the importance this parameter to the entire digital recording chain, very few
manufacturers publish meaningful or technically-correct jitter specifications
for their products. The "theoretical jitter" figures in advertising copy doesn't
count—although at least this shows growing awareness that consumers increasingly
expect to see such numbers. However, accurately measuring the clocks that shape
the S/PDIF data stream, and trigger the DACs, does. To make these results reliably
comparable, they need to be expressed for a given bandwidth, which in turns
gives some idea of their real-world effect.
Truth, or consequences
The insidious, and
occasionally invidious, effects of jitter may appear as subtle, or not so
subtle, distortions occurring across the entire bandwidth of your system: This
type of degradation, once present, is very hard to remove, and its audibility
may be increased by the fact that it isn't hidden by music's natural harmonic
structure. The intensity of these artifacts depend upon both the frequency of
the jitter, in Hz, and its magnitude, usually in picoseconds, or mere
trillionths of a second.
While there is a continuing
debate over how much jitter, and what sort, can produce audible distortion, and
under what circumstances, suffice it to say, the less there is, the happier
everyone is going to be.
In establishing the taxonomy
of jitter, one may examine how a given clock period differs from the ideal, or
determine the cycle-to-cycle variation between adjacent clock intervals. These
time-domain jitter specs are useful, especially those that are refined enough to
differentiate the random, unbounded and deterministic, bounded varieties. Some
jitter is physically inevitable in any realized design; others are definitely
artificial and subject to remedy, if they can be identified in the first place.
Oddly enough, even the bit patterns of the data being converted can affect clock
jitter, which makes things even more "interesting".
A more generalized and
heuristic jitter measurement is phase noise, which, simply put, is a
frequency-domain analysis of the excursions a clock makes from the ideal,
evaluated at increasing offsets from the nominal. These values are expressed in
dBc/Hz, and can be summed as an RMS jitter spec for a particular bandwidth, say
0.1 Hz to 100kHz in the case of audio applications.
All these measurement
techniques help build up a complete picture of what's going on, and are highly
useful to designers as they strive to improve the performance of new products.
Given the pervasiveness of
jitter and its apparent importance for sound quality, why don't all
manufacturers publish appropriate jitter and phase noise specifications for
their products? A slightly cynical response would be, "Because the numbers
generally aren't that good". Somewhat more indulgently, one needs to keep in
mind that assembling hardware and software test suites accurate enough for
today's 24 bit, 192 and even 384 kHz audio sampling rates can easily approach
six-figures, which is way beyond the reach of most manufacturers: The Symmetricom 5120a-01 phase noise analyzer that we use here runs around $37.5K, and
time-domain digital oscilloscopes from Agilent or Tektronixfor measuring period
jitter easily add another $30K to the bill. There's also a steep learning curve
with respect to making and interpreting measurements correctly.
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Still, it can be done, even
by a new-comer to the industry, such as Audiophilleo, which builds
high-performance USB-S/PDIF transports and processors. And of the established
firms, TAD, with its very-high-end CD player and DAC, is also on that very short
list of companies that publish comprehensive phase noise plots and
properly-described period jitter. Given that the basic Audiophilleo device sells
for just $500, while the TAD components run over $20,000, phase noise
characterization is not just the province of the high-priced spread. It will be
interesting to see if anyone else picks the implied challenge: if these two
companies can already provide consumers with the critical information they need
to make informed comparisons, why can't everyone else?
The Good, the Bad, and the
Really Ugly
Expressed in terms of period
jitter, what comes out of a Mac Mini or other typical consumer laptop TOSLINK
connector runs around 1100 picoseconds RMS. If you connect such a source up to
even a mid-range system, the results may be pretty ugly: Dynamics are
constricted, the soundstage shrivels, and massed strings have all the allure of
a chorus of dental drills. The entire presentation is hard, gritty and edgy.
Sure, it's easy to connect everything up, no small consideration, but the
results aren't very good at all.
Measurements made by experts
such as John Atkinson, editor of Stereophile, round out the picture:
Several hundred picoseconds or more of jitter are not associated with the kind
of experience to which most high-end designers and music-enthusiasts aspire. John
certainly has done everyone a big favor by pointing out the incredible range of
jitter found in many popular products: One set of components he surveyed had as
much as 4570ns of jitter, and it's fair to assume that it didn't sound all that
hot. Fortunately, affordable, consumer-grade digital gear is evolving rapidly,
and is already approaching levels of quality associated with the most demanding
artisans in the audio field.
To get an idea how good the
best can be, Robert Harley's recent encomium in TAS of Reference
Recordings' "Doc" Johnson mentioned Keith's long-standing reputation for having
the "Fastest ears in the West". Apparently he's well-known for his ability to
differentiate equipment whose jitter specs are just handfuls of
picoseconds apart. Keith's listening skills are certainly exceptional, as one
might expect given his roles as the co-inventor of HDCD encoding, the designer
of the iconic Pacific Microsonics Model One and Two A/D and D/A converters, and
a contributor to various Spectral circuits.
However, even with my own
limited experience, it's not that hard to hear the differences—on highly
competent but not extraordinarily expensive equipment, such as Wilson Sashas,
Weiss DAC and Odyssey Kismet monoblocks—between the best digital gear, with
period jitter in the 3-10 ps RMS range, and the good gear, which runs around
100ps. Much above this level isn't going to sound that well based upon my
experimentation. For those devices with nanoseconds of jitter, well,
caveat emptor.
If you're in the market for a
new DAC, which almost without exception these days will have a USB interface
(USB being, after all, pretty much universal) be sure to press gently, but
firmly, for the details of its jitter performance and how it was measured. If the
designer doesn't know, it's not a good sign. Typically those who design their
products from the ground up will be better informed; others, who essentially
package interfaces around standardized kits (which, of course, may sound very
well indeed) are less likely to know the details. Most new DACs, even
modestly-priced ones, now support 192kHz sample rates, so if they can deliver
low jitter, the high resolution will also add significantly to your musical
enjoyment.
It Ain't Nothing Like the
Real Thing, Maybe?
What to listen for when
trying out a new USB S/PDIF interface or DAC? My recommendation is firstly to
refresh your listening skills. Attend some live concerts of unamplified music.
Take notes. And ask your audio friends to go along, and then listen again to the
same music at home. At a recent performance here on Maui of the 100-strong
Hawaii Youth Symphony I (as in one of three such symphonies in
this very small state), their stellar playing renewed my acoustic memory
of many elements of live music.
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First on the list is the
oh-so-smooth and delicate sound of massed strings, which in real-life is often
shockingly different from what one hears through audio gear. This experience
also brought home why you need a rather large number of them to be heard even in
a medium-sized, 1200-seat auditorium: Violins are simply not very loud, taken
one at a time. Together, yes, they're a bit louder, but it's as if a very large
number of butterflies decided to take up humming. That these contraptions make
any kind of audible sound at all is really quite remarkable.
The eclectic repertoire,
perfect for my purposes, included a wild bacchanalia from Respighi's Belkis,
Regina di Saba; a flute, oboe and horn trio; patriotic tunes; and parts of
John William's score for Goblet of Fire. The variety of genre demonstrated
just about every possible orchestral sonic style and element. One could readily
observe how even a diminutive triangle "blooms" or radiates sound across an
enormous volume of space.
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When one of our local pop
musical heroes, Maui-born Willie Kahaiali'i—a mountain of a Hawaiian fellow with
a powerful, refined and well-controlled baritone voice of exceptional
range—sang, incredibly enough, Ave Maria while clutching a tiny ukulele
to his chest. Few in the almost-full house failed to be moved to the core. Just
thinking of the performance brings tears to my eyes. But this is what music, all
kinds of music, does to one. By the way, the 90-minute-plus concert was free, in
the best venue in the state. Welcome to life in the Islands.
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My point of bringing up these
examples is not that what you hear at home has to sound "exactly like the
real thing", or it isn't any good; this simply isn't possible, or even
particularly desirable. Musical performance, whether by musicians or conveyed by
electronics, always involves multiple layers of interpretation and nuance. We
all know, but sometimes forget, that the moment after the sound hits the
microphone, everything is irrevocably changed. However, to a surprising degree,
on good recordings, to say nothing of high-end productions, all the fundamental
sonic and emotional qualities of a live performance can also grace your living
room, even with mid-range gear. They'll never be an exact match, but that's not
the point: If the music moves you, and reaches the depths of your spiritual
core, all is well.
As you will gradually
discover, much of the realism, presence, and life-like thrill of real music
comes increasingly to the fore as the jitter bugs are eliminated. When the sound
goes beyond any sense of strain, into that zone of effortless flow, then the
"suspension of disbelief" starts to set in and one is lost in the experience,
rather than worrying about inadequacies of the sound. In short, with the best
digital gear as your source, it's now possible to experience those essential
qualities of music which have made it an enduring and essential hallmark of
human civilizations over the millennia.
Resistance is Futile
What we're going through
right now in the audio space is a far-reaching makeover of the status quo
maintained for two or three generations. Doing everything "digitally" also
creates many new opportunities: Expect even more surprises in
lifestyle-friendliness, architecture, cost and performance during the coming
months and years.
Specific examples of how the
old is being changed, and improved, by digital, can be appreciated in the
context of my personal "First Law of Electronics" which posits that all
connectors are bad; an obvious corollary is that all cables are bad, but at
least some do less damage than others. The "Second Law" is less is more, meaning
keeping it really simple is an important virtue. Already, today's digital gear
eliminates layers of cabling, numerous connectors, interfaces, switches,
contacts, and so forth.
Many preamplifier functions
are increasingly built-in to the S/PDIF transport or DAC. What happens when one
simply runs cheap CAT5 Ethernet cabling to monoblocks by the speakers, and
manages the sound from a wireless tablet with all the signal processing software
it in? Well, you can almost do this today, and it's clearly the way of a very
positive future.
Technology once again seems
to be bringing "forward" the visual and audio art-forms of the recent and
relatively distant past, while simultaneously making them universally accessible
in ways, and at levels of quality, that simply weren't possible just a few years ago. This transformation was all accelerated by a disruptive, bottom-up
"democratization" of the way popular music is merchandised and enjoyed, which
spread quickly to even the highest of high-end audio experience, and rather
remarkably made the entire range of musical experience considerably better.
Despite the occasional grousing of our Luddite friends, does anyone really
want to return to the 1970s?
We are certainly living in
interesting musical times, and it's a great blessing.
Nicholas
Bedworth
Biographical
sketch
Music and electronics have both
played important roles in Nick's life from an early age. He takes great delight
in a variety of musical genres, listening during the day to a computer-based
office system, with a second reference system in the living room for evenings.
Nicholas is a native New Englander, and spent countless enjoyable hours in
Symphony Hall with the Boston Symphony Orchestra and Handel and Haydn Society.
However, the continuing prospect
of six months a year enduring cold and darkness, plus the sale of a high-tech
scientific image-processing startup, prompted relocation to Hawaii. Eventually
he landed on Maui, where the music scene is quite lively: Willie Nelson lives
there part-time, sometimes materializing in North Shore hang-outs unannounced.
And Maui's attractions bring in the likes of Björk, Aerosmith, Eddie Vedder,
Elton John and many others, who are often looking for some R&R at the end of a
long tour.
As a balance to his current "real"
work in knowledge-visualization software, Nick also enjoys writing for the
consumer electronics press. This endeavor is focused on helping the enthusiast
community understand new technologies and product categories, starting with HDTV
in the original incarnation of The Perfect Vision back in 1987 ("HDTV
is just around the corner.").
These efforts continued to evolve
with extensive coverage of emerging digital media technologies, including the
first digital music server review in the The Absolute Sound, the Linn
Kivor. Featuring a computer-based product in TAS in 2004 raised quite a
few eyebrows, but the editor, Robert Harley, had his eye on the future. In the
past few years, TAS, TPV, and Mix have published 20+ columns,
equipment reviews, articles and other contributions along these lines.
Nick also enjoys the usual Maui
enthusiasms of world-class yoga, meditation, swimming, and attempting to train a
pair of green-cheeked conures, and an African Gray.
Nicholas
Bedworth
Representative
professional research and development activities
1. High-resolution 4096 x 4096 x
24 bit analogue-digital conversion of high-energy-particle-scattering imagery,
with three-dimension reconstruction; measurement of vertices and calculation of
particle momentum, with computer-graphic visualization. Brookhaven National
Laboratory, Upton, NY and Yale University, New Haven, CT.
2. Electrophysiological
investigation of sensory neurons and cybernetic modeling of transfer functions;
software-driven signal analysis.
Sonderforschungs-bereich
fuer Kybernetik, and Max Planck Gesellschaft, Muenchen, BRD.
3. Multichannel
electroencephalographic analysis with real-time Fast Fourier Transform,
University of California, Los Angeles, CA.
4. High-speed, image acquisition
subsystems for computed-axial-tomographic devices for industrial and medical
application, including multi-ported memory; narrow-aperture sample-and-hold
amplification, with low-jitter analogue-digital sample conversion. American
Science and Engineering, Cambridge, MA.
5. Microprocessor writable control
store and firmware; Quadex Technology, Cambridge, MA.
6. Ultra-low-dosage X-ray digital
radiography scanner systems, American Science and Engineering.
7. Narrow-band spectroscopic
analysis of hyper-sonic combustion flow fields, using nanosecond-scale pulsed
dye laser illumination and image intensification. University of Illinois,
Champaign-Urbana, IL; Georgia Tech, Atlanta, GA; Volvo, Goteborg, Sweden;
University of California, Berkeley, Berkeley, CA.
8. Real-time Fast Fourier
Transform image processing software for phase-contrast microscopy, Mayo Clinic,
Rochester, MN, and University of California, Los Angeles, CA.
9. Standing-acoustic-wave optical
signal processing apparatus, 10 megahertz sampling rate, 24+ bit quantization.
Naval Research Laboratory, Washington, D.C.
10. High-phase resolution image
scanning and networked distribution technology, Bell and Howell Corporation,
Wooster, OH.
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